Calyxa's Miracle Tree Library | |
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California Poppies
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This tutorial requires that you already understand the information presented in the Miracle Tree Tutorial. | |
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I really didn't quite get what I wanted here, but since the poppies are meant to be small and hidden away in some other foliage, I didn't worry about it too much |
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There are two sets of lattice pairs for the foliage, and then a terrain for each flower. |
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The flowers themselves started with the pansy picture, I used photoshop to make the petals orange and to cut and paste the petals around to turn it into something that looks less like a pansy and more like a poppy. (See my Floating Pansies image to see what the flowers originally looked like.) |
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To get only the portions of the flower picture that comprise
the flower, you have to use a mask. This is a standard picture
texture thing, so it should already be familiar. If not, see
pages 113-115 in the Bryce3D manual.
The actual material used on the flower-shaped terrains has more than just the picture component. Also, to get the flowers looking this intense, I had to boost the ambience quite a bit. |
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Whups! Almost forgot -- here's the flower-shaped terrain itself.
You'll need to use the 'clipping' bracket in the terrain editor
to cut off the lowest square edges.
I was too lazy to make a new flower terrain based on the shape of my orange petaled flower, this is the same terrain I used for the plain pansies. I figured since the poppies were going to be so small, it really didn't matter. |
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These aren't meant to be viewed this closely. Remember, the
name of the game is 'fool the eye'.
See these flowers used in my Fool's Gold image. |
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